Project 1

 

Trick or Treat

Team

Sherine Yang (Artist)
Leah Lee (Artist)

Yigang Wen (Producer & Sound & Technical Artist)
Qiujie Wu  (Programmer)
YIming Xiao (Programmer)

My Role

3D & 2D Artist
Game Art

TYPE

Platform

Group Project
Game Design

Hololens

DURATION

TOOLS

3 weeks

Maya, C4D, Unity, Procreate, Indesign, Photoshop, Premiere

Introduction

Treak or trick is an halloween theme augmented reality(AR) game featuring players using their hands to pitch ghosts into the witch's soup to prevent  from getting caught. 

3D&2D Assets I did

3D: Pumpkins, wizard soup, fire assets and decorations in the middle of the square.
2D: Opening Storytelling illustrations, Start Button.

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Peek a Book

Team

Sherine Yang (Artist)
Xinyi Guo (Artist)
Jingyu Zhuang (Producer & Programmer)
Chengguang  (Programmer)
Max Cameron (Sound)

My Role

UI & 2D Artist
Game Art

TYPE

Platform

Group Project
Game Design

Eye Tracker

DURATION

TOOLS

2 weeks

Procreate, Indesign, Photoshop, After Effects, Premiere, Unity

Project 2

Introduction

Peek a Book is an eye tracker game which players use their eyes to look at other students' papers and cheat on exams. Players need to prevent from being caught by the professor and complete the questions on the paper within limited time.

2D Assets I did

The opening storytelling illustrations, Teacher & Student Assets, Blackboard & Clock Asset, UI Timing Bar.

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Project 3

The Pyres

Team

Sherine Yang (Artist)
JIngyuan Fang (Artist)
Hui Feng ( Programmer)
Chao Li  (Programmer)
Nolan O'keefe (Sound & Producer)

My Role

3D & 2D Artist
Game Art

TYPE

Platform

Group Project
Game Design

Oculus Quest

DURATION

TOOLS

3 weeks

Maya, Unity, Photoshop, Procreate, After Effects, Premiere

Introduction

The Pyres is a virtual reality(VR) game leading players using controllers to explore the house and find out the truth behind the story.

3D & 2D Assets I did

3D: Indoor furniture including door, desk, bookshelf, lamp, candles, texture, etc.
2D: Paintings, Blood on the wall, Credits.

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3D&2D Assets I did

3D: Shopping cart, cashier.
All the 2D Part: Opening scene background, map, introduction pages, points, UI Bar, etc.

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Shopping Spree

Team

Sherine Yang (Artist)
Ash Wang (Artist)

Phobe Wang ( Programmer)
Xiaoying Wang (Programmer)
Lorri Kipp (Sound & Producer)

My Role

3D & 2D Artist
Game Art

TYPE

Platform

Group Project
Game Design

Makey Makey

DURATION

TOOLS

4 weeks

Maya, Unity, Photoshop, After Effects

Introduction

Shopping Spree is a shopping theme 3D game that takes 4 players using Makey Makey. Two players will be in a team and compete with the other team. 

Project 4